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Steam News13 July 202628d ago

Dev Note #11

Hello, this is Taehyun Kim, director of Sudden Attack Zero Point. The Final CBT, which ran for about four days from July 9 to July 13, has now concluded.

In this update2

Full notes

Full Sudden Attack Zero Point update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Taehyun Kim, director of Sudden Attack Zero Point.

What changed

0 fixes8 additions8 changes0 removals
  • Gameplay
  • Events
  • Maps
  • Store
added2026 RoadmapThe long journey is coming to an end, and a new beginning is just ahead.
changed2026 RoadmapOn July 30 (Thu), SAZ will officially open its doors with a "Pre-Season".
changed2026 RoadmapThe development team will continue moving forward even during the Pre-Season, which will serve as our Early Access period.
added2026 RoadmapEach season, we plan to introduce a variety of new content, including new modes, maps, weapons, and more.
changed2026 RoadmapSeason Pass
changed2026 RoadmapThe Season Pass will officially launch with Season 1.

Sudden Attack Zero Point changes

addedThe long journey is coming to an end, and a new beginning is just ahead.
changedOn July 30 (Thu), SAZ will officially open its doors with a "Pre-Season".
changedThe development team will continue moving forward even during the Pre-Season, which will serve as our Early Access period.
addedEach season, we plan to introduce a variety of new content, including new modes, maps, weapons, and more.
changedSeason Pass

The Final CBT, which ran for about four days from July 9 to July 13, has now concluded.

Though brief, the test became a meaningful milestone thanks to everyone who joined us during this time.

We sincerely thank all players who took part in the test.

Today, we would like to share our closing message for the Final CBT, along with our release schedule and 2026 roadmap.

[Looking Back on the Final CBT]

This Final CBT was an important milestone for the development team, giving us a valuable opportunity to review the game before release.

It also allowed us to test the core systems we've been preparing across a wide range of environments for the first time and to receive valuable feedback directly from our players.

[2026 Roadmap]

The long journey is coming to an end, and a new beginning is just ahead.

On July 30 (Thu), SAZ will officially open its doors with a "Pre-Season".

The development team will continue moving forward even during the Pre-Season, which will serve as our Early Access period.

Throughout this time, we will work closely with our players to steadily improve the overall quality of the game.

Each season, we plan to introduce a variety of new content, including new modes, maps, weapons, and more.

Season Pass

The Season Pass will officially launch with Season 1.

The main rewards of the Season Pass will include character skins and Epic part skins.

We plan to introduce a new collection each season, so the more you play, the more special rewards you'll be able to earn.

Modes

We will continue adding new modes, including the highly requested Vampire Mode.

From the traditional Bomb Defusal Mode to one-match showdowns with unique rules, we will keep expanding the ways you can enjoy SAZ with fresh new options.

Maps

We plan to add a variety of maps so players can experience new strategies across different battlefields from match to match.

Weapons

Each new weapon changes the relationships between existing weapons and opens up new strategic choices.

To keep the gameplay experience fresh, we will continue updating the game with new weapons over time.

We were able to reach this point thanks to everyone who has waited for us and supported us along the way.

Built on a legacy created together by countless players, SAZ is now taking its first step toward a new legend.

We ask for your continued interest and support, and hope you will join us on July 30 (Thu) for the new beginning of SAZ.

Thank you.

Source

Steam News / 13 July 2026

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