Full notes
Full Suck Up! update
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Repeated intro
Hello Everyone! I'm Carlos, the Lead Developer for SuckUp!, and it's with great pleasure that I can finally announce what we at Proxima have been working on for the past few months! SuckUp! is coming to Steam!
What changed
- Gameplay
- Workshop
- UI and audio
- Store
Suck Up! changes
And it's coming very soon! We will be launching the game on September 4th, 2025!
Here is our Steam Announcement Trailer!
What can you expect with 1.0?
SuckUp! will be launching with a bunch of fun new features and QoL things that will make your life easier, and also improve the replayability of the game even better!
Things like:
New Challenges Feature
Steam Achievements
Steam Workshop Integration
New and Improved UI
Better UGC
And many more...!
All of this will now come with a streamlined Steam login flow, regional pricing (A feature that has been requested by many for a very long time), and all available at the convenient Steam Store front!
Pre-Steam SuckUp! Users
If you are a SuckUp! lover that has already bought the game in the past, don't fret, since you won't need to buy it again if you don't want to!
We will make sure that you receive a Steam Key so you can get access to all of the 1.0 goodies and future updates without the need to dig into your pockets again!
Stay tuned to our SuckUp! socials in the days before the launch, so you can be informed of how you will be able to get your Steam key!
Weeks to come!
Join me in a few weeks (day and time to be announced at a future date) for a live Q&A where we can all discuss your hot questions about the game!
Thank you all for the amazing support this entire time. We love this community, and we can't wait for you all to get your hands on the game!
Carlos, Lead Developer at Proxima
Join our Discord and stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
