HomeGamesUpdatesPricingMethodology
Steam News21 November 20257mo ago

Small Hotfix 1.0.1.6

Hi everyone, We've just pushed another small update to address a few ongoing issues. Fixed a bug where certain abilities, like roadblocks and traps, had targeting arrows pointing in the wrong direction.

Full notes

Full Successor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • Performance
  • Maps
  • Balance
fixedFixed a bug where certain abilities, like roadblocks and traps, had targeting arrows pointing in the wrong direction.
changedIncreased the frame rate cap. We recommend enabling V-Sync to help keep things in sync with your monitor's refresh rate.
addedThe Scoundrel can now jump four tiles, making him a bit more versatile in combat.
changedAdditional optimizations to improve performance across all systems.
changedImprovements to postfilters in region maps.
fixedFixed a light issue when Sorcress upgraded the Long Winter trait.

Successor changes

fixedFixed a bug where certain abilities, like roadblocks and traps, had targeting arrows pointing in the wrong direction.
changedIncreased the frame rate cap. We recommend enabling V-Sync to help keep things in sync with your monitor's refresh rate.
addedThe Scoundrel can now jump four tiles, making him a bit more versatile in combat.
changedAdditional optimizations to improve performance across all systems.
changedImprovements to postfilters in region maps.

Hi everyone,

We've just pushed another small update to address a few ongoing issues.

  • Fixed a bug where certain abilities, like roadblocks and traps, had targeting arrows pointing in the wrong direction.

  • Increased the frame rate cap. We recommend enabling V-Sync to help keep things in sync with your monitor's refresh rate.

  • The Scoundrel can now jump four tiles, making him a bit more versatile in combat.

  • Additional optimizations to improve performance across all systems.

  • Improvements to postfilters in region maps.

  • Fixed a light issue when Sorcress upgraded the Long Winter trait.

  • Corrected navigation problems on Cliff boards and in some caves.

We're still working on fixing the most frustrating bugs, and with this update, we're also starting to look at accessibility and balance improvements.

Best regards

The Playwood Project Dev Team

Source

Steam News / 21 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.