Full notes
Full Subterror update
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What changed
- Gameplay
- UI and audio
- Fixes
- Security
Subterror changes
8 Player Lobbies
Using a new option when creating a lobby, you can now allow up to 8 players to join your monster-feeding adventures! To do so, the host should check the "8 player lobby (experimental)" checkbox when starting a game. Note: This option is experimental and may lead to unexpected bugs. Please report any issues to the discussions so we are aware. We hope you enjoy the new chaotic sessions this will cause!
Wendigo | New Enemy
Something is creeping around in the biosphere outdoors... Make sure you don't mindlessly explore the darkness.
Basilisk | New Enemy
Do you hear that rattling?
Achievements
Finally some recognition for all your hard work. Enjoy these 19 new achievements! Can you obtain them all?
Patches & Tweaks
Buffed the Failed Experiment.
Reaver can now only spawn after 3 minutes have passed. Was originally anytime.
Lobbies are now filtered by game version.
Player volume now actually starts at 50%. It originally started at 100% even when the slider was at 50%.
Player volume now saves after undocking the submarine.
Fixed conditions not showing up in HUD after dying.
Fixed blank enemy request from Directory Dory.
Fixed Bladefist getting stuck trying to move to an invalid destination.
Fixed many places where you can get stuck.
Fixed enemy ladder traversal in library hub tile from castle interior.
Fixed enemy pillar traversal in abyss tile from castle interior
Fixed hung photos able to be sucked by Vac-Light
Fixed Mimic’s animation getting desynced.
Fixed Reaver’s projectile impact screen shake, causing HUD to offset too far.
Fixed feast day timer sound playing when feeding the monster.
Fixed water audio effect not disabling when entering the interior while submerged.
Fixed Low Gravity weather affecting certain particle effects.
Fixed players sometimes getting stuck in Reaver and Drone’s grasp.
Fixed dying randomly when on a chair.
Fixed light sometimes leaking through interior tiles.
Fixed liquid flowing sound not playing for non-hosts.
Fixed fishing bubbles not properly aligning to water for non-hosts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
