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Steam News19 April 20251y ago

v1.1.0 | Spring Update 🌸

8 Player Lobbies Using a new option when creating a lobby, you can now allow up to 8 players to join your monster-feeding adventures!

Full notes

Full Subterror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Security
added8 Player LobbiesUsing a new option when creating a lobby, you can now allow up to 8 players to join your monster-feeding adventures! To do so, the host should check the "8 player lobby (experimental)" checkbox when starting a game. Note: This option is experimental and may lead to unexpected bugs. Please report any issues to the discussions so we are aware. We hope you enjoy the new chaotic sessions this will cause!
addedAchievementsFinally some recognition for all your hard work. Enjoy these 19 new achievements! Can you obtain them all?
addedPatches & TweaksReaver can now only spawn after 3 minutes have passed. Was originally anytime.
fixedPatches & TweaksFixed conditions not showing up in HUD after dying.
fixedPatches & TweaksFixed blank enemy request from Directory Dory.
fixedPatches & TweaksFixed Bladefist getting stuck trying to move to an invalid destination.

Subterror changes

addedUsing a new option when creating a lobby, you can now allow up to 8 players to join your monster-feeding adventures! To do so, the host should check the "8 player lobby (experimental)" checkbox when starting a game. Note: This option is experimental and may lead to unexpected bugs. Please report any issues to the discussions so we are aware. We hope you enjoy the new chaotic sessions this will cause!
addedFinally some recognition for all your hard work. Enjoy these 19 new achievements! Can you obtain them all?
addedReaver can now only spawn after 3 minutes have passed. Was originally anytime.
fixedFixed conditions not showing up in HUD after dying.
fixedFixed blank enemy request from Directory Dory.

8 Player Lobbies

Using a new option when creating a lobby, you can now allow up to 8 players to join your monster-feeding adventures! To do so, the host should check the "8 player lobby (experimental)" checkbox when starting a game. Note: This option is experimental and may lead to unexpected bugs. Please report any issues to the discussions so we are aware. We hope you enjoy the new chaotic sessions this will cause!

Wendigo | New Enemy

Something is creeping around in the biosphere outdoors... Make sure you don't mindlessly explore the darkness.

Basilisk | New Enemy

Do you hear that rattling?

Achievements

Finally some recognition for all your hard work. Enjoy these 19 new achievements! Can you obtain them all?

Patches & Tweaks

  • Buffed the Failed Experiment.

  • Reaver can now only spawn after 3 minutes have passed. Was originally anytime.

  • Lobbies are now filtered by game version.

  • Player volume now actually starts at 50%. It originally started at 100% even when the slider was at 50%.

  • Player volume now saves after undocking the submarine.

  • Fixed conditions not showing up in HUD after dying.

  • Fixed blank enemy request from Directory Dory.

  • Fixed Bladefist getting stuck trying to move to an invalid destination.

  • Fixed many places where you can get stuck.

  • Fixed enemy ladder traversal in library hub tile from castle interior.

  • Fixed enemy pillar traversal in abyss tile from castle interior

  • Fixed hung photos able to be sucked by Vac-Light

  • Fixed Mimic’s animation getting desynced.

  • Fixed Reaver’s projectile impact screen shake, causing HUD to offset too far.

  • Fixed feast day timer sound playing when feeding the monster.

  • Fixed water audio effect not disabling when entering the interior while submerged.

  • Fixed Low Gravity weather affecting certain particle effects.

  • Fixed players sometimes getting stuck in Reaver and Drone’s grasp.

  • Fixed dying randomly when on a chair.

  • Fixed light sometimes leaking through interior tiles.

  • Fixed liquid flowing sound not playing for non-hosts.

  • Fixed fishing bubbles not properly aligning to water for non-hosts.

Source

Steam News / 19 April 2025

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