Full notes
Full Subside update
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The lightnings in Cobalt Cove night are now less bright the deeper you get
The "motion vignette" stereo layer should be properly hidden when the option is not in use, users have reported issues with the motion vignette not being positioned correctly when using OpenXR, just a reminder that Subside only supports OculusVR and SteamVR
Let me know if you have any issues
Source
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