Full notes
Full Sublimity update
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What changed
1 fix2 additions1 change0 removals
- Performance
- Events
- Balance
fixedFixed: - The default resolution is now displayed automatically - You can no longer click behind the FSR menu - It was possible to walk through some walls - Level 0.0 Pillars moved
addedAdded: - Presets for settings - 3x Documents - 3x Cutscenes - Menu music - Start level - Level 0.01 - Level 1.0 - Enemy - Event
addedChanged: - Jumpscare no longer sends you to the start menu - FPS limiter deleted - Camera lag reduced - Stamina reduced by ≈ 10% - All old documents have been removed - The UI has been reworked - Level order reworked - Level 0.0 Some objects have been adjusted - Level 0.0 Light color has been adjusted - Level 0.0 Fog is now thicker - Level 0.0 New events - Level 0.0 New start - Level 1.0
changedNote: 1. Level name A / B has been replaced by numbers: 0.01 / 0.02. 2. I know that stamina is a big issue because the maps are already very big but if an enemy comes you should save your stamina. This is to intensify the horror effect, changes may be coming. 3. If intel XeSS will be extended to UE 5.4.4 older systems will soon be supported. 4. Map with level connections coming soon
Fixed: - The default resolution is now displayed automatically - You can no longer click behind the FSR menu - It was possible to walk through some walls - Level 0.0 Pillars moved
Added:
- Presets for settings
- 3x Documents
- 3x Cutscenes
- Menu music
- Start level
- Level 0.01
- Level 1.0
- Enemy
- Event
Changed:
- Jumpscare no longer sends you to the start menu
- FPS limiter deleted
- Camera lag reduced
- Stamina reduced by ≈ 10%
- All old documents have been removed
- The UI has been reworked
- Level order reworked
- Level 0.0 Some objects have been adjusted
- Level 0.0 Light color has been adjusted
- Level 0.0 Fog is now thicker
- Level 0.0 New events
- Level 0.0 New start
- Level 1.0
Note:
- Level name A / B has been replaced by numbers: 0.01 / 0.02.
- I know that stamina is a big issue because the maps are already very big but if an enemy comes you should save your stamina. This is to intensify the horror effect, changes may be coming.
- If intel XeSS will be extended to UE 5.4.4 older systems will soon be supported.
- Map with level connections coming soon
Source
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