Full notes
Full Sublimity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
**Patch 0.03**
Fixed:
- Language selection now equals the in game menu
- Shadows should now be rendered correctly
- You can no longer see through walls
- Translation in the in game menu
- The floor in level 0 was uneven
- FPS limiter now works better
- Documents translation
Added:
- You can now adjust your mouse speed
- V-Sync now activated by default
- Images for the loading screen
- FSR Frame Generation
- Level 0B
Changed: Level:
- Level 0 New entrances
- Level 0 Optimized
- Level 1 Underground
- Level 1 Optimized
- Level 1 Textures
Other:
- Enemy removed due to revision
- GPU memory usage reduced
- All lights were revised
- Rotation lag adjusted
- Chapter selection
- Character model
- Water Texture
- Water Speed
Coming soon:
- New / Better Charakter
- Better Enemy
- Documents
- More Level
- Saving
Known problem: The settings are applied directly when you click on them, but are not displayed correctly.
Notes: 1.“Save” saves the current options and loads them the next time you play. This is not an “Apply” button. 2. Only the “Main levels” are displayed, you must find all other levels yourself. 3. Medium settings with medium FPS boost should run smoothly for most. 4. Only use low graphics settings when it is really necessary, “High FPS Boost” does a good job. 5. For now, the level division will remain as it is, but will be optimized according to the story in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
