HomeGamesUpdatesPricingMethodology
Steam News15 September 20187y ago

Subject 264 is available now on Steam for all Kickstarter backers!

Hello everyone, We are happy to announce that the game is finally finished! It wasn't easy but we worked very hard for this game and we hope you will all have fun playing Subject 264!

Full notes

Full Subject 264 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, We are happy to announce that the game is finally finished! It wasn't easy but we worked very hard for this game and we hope you will all have fun playing Subject 264! The game will be released for everyone on September 25 2018 but is already available right now for every backers. We tested the game from start to finish many times but it is possible that we missed a few bugs (altrough there shouldn't be any game breaking bug). If you want to play now keep in mind that the game is still in beta and you may encounter bugs, please report any bug you see on the Steam Hub here : Steam Hub. You will receive your beta key in the next hour by email or directly on Kickstarter depending of the informations you provided. Some informations on the game if you want to play now : The game will autosave after each puzzle, if you quit in the middle of a puzzle, you will have to start over again. If you encounter a bug that breaks the puzzle you were doing, you can go to the menu and walk in the door "continue", this will restart the puzzle. If you lose your savegame because of a bug, report it to the Steam Hub and we will give you a savegame of the puzzle you were doing. There is no obligation to play the game now, you can wait the official release on September 25, but it would help us a lot if you help us fix any bug that could still be in the game. The game is very hard, some puzzles are easy but you will probably be stuck on a few of them, if you need help for a puzzle you can ask us on the Steam Hub, we might add some tips for the release date depending of your return. As always, we want to thank every one of you, thanks to your help we were able to deliver a game miles better than what we planned at first, we hope you will like it! And to finish this last update, a new trailer! https://www.youtube.com/watch?v=MGR4kw67VpE

What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedHello everyone, We are happy to announce that the game is finally finished! It wasn't easy but we worked very hard for this game and we hope you will all have fun playing Subject 264! The game will be released for everyone on September 25 2018 but is already available right now for every backers. We tested the game from start to finish many times but it is possible that we missed a few bugs (altrough there shouldn't be any game breaking bug). If you want to play now keep in mind that the game is still in beta and you may encounter bugs, please report any bug you see on the Steam Hub here : Steam Hub. You will receive your beta key in the next hour by email or directly on Kickstarter depending of the informations you provided. Some informations on the game if you want to play now : The game will autosave after each puzzle, if you quit in the middle of a puzzle, you will have to start over again. If you encounter a bug that breaks the puzzle you were doing, you can go to the menu and walk in the door "continue", this will restart the puzzle. If you lose your savegame because of a bug, report it to the Steam Hub and we will give you a savegame of the puzzle you were doing. There is no obligation to play the game now, you can wait the official release on September 25, but it would help us a lot if you help us fix any bug that could still be in the game. The game is very hard, some puzzles are easy but you will probably be stuck on a few of them, if you need help for a puzzle you can ask us on the Steam Hub, we might add some tips for the release date depending of your return. As always, we want to thank every one of you, thanks to your help we were able to deliver a game miles better than what we planned at first, we hope you will like it! And to finish this last update, a new trailer! https://www.youtube.com/watch?v=MGR4kw67VpE

Subject 264 changes

addedHello everyone, We are happy to announce that the game is finally finished! It wasn't easy but we worked very hard for this game and we hope you will all have fun playing Subject 264! The game will be released for everyone on September 25 2018 but is already available right now for every backers. We tested the game from start to finish many times but it is possible that we missed a few bugs (altrough there shouldn't be any game breaking bug). If you want to play now keep in mind that the game is still in beta and you may encounter bugs, please report any bug you see on the Steam Hub here : Steam Hub. You will receive your beta key in the next hour by email or directly on Kickstarter depending of the informations you provided. Some informations on the game if you want to play now : The game will autosave after each puzzle, if you quit in the middle of a puzzle, you will have to start over again. If you encounter a bug that breaks the puzzle you were doing, you can go to the menu and walk in the door "continue", this will restart the puzzle. If you lose your savegame because of a bug, report it to the Steam Hub and we will give you a savegame of the puzzle you were doing. There is no obligation to play the game now, you can wait the official release on September 25, but it would help us a lot if you help us fix any bug that could still be in the game. The game is very hard, some puzzles are easy but you will probably be stuck on a few of them, if you need help for a puzzle you can ask us on the Steam Hub, we might add some tips for the release date depending of your return. As always, we want to thank every one of you, thanks to your help we were able to deliver a game miles better than what we planned at first, we hope you will like it! And to finish this last update, a new trailer! https://www.youtube.com/watch?v=MGR4kw67VpE

Source

Steam News / 15 September 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.