Full notes
Full Stuff to do update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
What happened to Stuff to do?
A series of frequent errors forced me to start the project from scratch. That's why there's been a delay. Now I'm focused solely and exclusively on this project. Everything works better, and I've also taken the opportunity to improve the game.
What's new?
The game will have touches of survival horror, and you'll be able to move freely through a series of connected scenarios.
Throughout the game, you will be able to unlock new skills with gestures and find objects that will be useful for accessing new areas or discovering hidden ones.
The puzzles have been greatly improved.
Initially, the game was only going to be available in two languages. Now I have added four more, so in total there will be: Spanish, English, Russian, Polish, German, and Portuguese. More will likely be added after launch, but if anyone wants to suggest a language they would like to see added, please do so (it is easier to add it during development).
There will be more news next week. I would like to thank you for your interest and for the wish list continuing to grow despite the delay. I have created a developer page in case you are interested in following me: RexCorp. Thank you. Translated with DeepL.com (free version)
Source
Changelog.gg summarizes and formats this update. How we read updates.
