In this update7
Full notes
Full STU THE FISHERMAN update
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What changed
- Gameplay
- UI and audio
- Balance
- Events
STU THE FISHERMAN changes
Update 0.3!
I've been excited to release this update as it's progressed, we have some exciting changes and additions!
New Environments
As showcased in the previous update, the environments have been completely reworked visually.
Gone are the featureless blocks, we now have environments that feel more alive with little fish swimming around and a multitude of coral life!
Sky fishing is here!
I've finally added the sky fishing environment; unlocked after building the sky tower this environment features vine covered ruins to fly around and explore.
New trinkets!
As with every update, we have new trinkets to show off, this update features trinkets which add abilities to the sea opals as you collect them!
Steam post imageSteam post image
Key bindings
I've added a settings option to rebind the action keys! This will help with anyone utilising accessibility controllers and third party controllers.
Accessibility
I've implemented a range of accessibility options!
Fish can now move in three modes:
Moving - normal movement
Slow - half movement speed
Still - no movement at all
Auto tap removes the need to tap in tapping fish action events.
No lure gravity removes any gravity/falling from the lure, giving more control back.
Colour blind mode adds icons to the fish, allowing for those with visual impairments to see more clearly what colour (or icon) a fish is as well as what perks it may have.
New Characters!
I've had some more art commissioned from the fantastic @sansh_pixel on Fiverr.
Including a fantastic rendition of my dog, Elsa!
That's everything in this update, thanks everyone!
All my best,
Ben
Savvy Games
Source
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