What changed
2 fixes5 additions3 changes0 removals
- Gameplay
- Store
- UI and audio
- Fixes
- Balance
addedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;NEW MONSTERS So i've decided to add 3 new monsters to the game, and these monsters come with special abilities to modify the run. Theses monsters are :
addedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;NEW ARTIFACTS I've added 3 new artifacts to the shop, one of them is a permanent upgrade for all your future runs.
addedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;NEW CARDS This update contains 4 new cards 3 of them being a part of a new playable build / faction themed around potions!
addedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;NEW CURSE I've read and heard your compaints about the lack of content and i've also decided to add a new curse that is harder than all of the previous curses and i will add even more content in the next update.
changedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;BUGS AND TYPOS
addedHello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;Added a speed setting to make the game faster.
Big bad wolf damage3→2↓Big bad wolf damage decreased, nerfStronghold’s Dungeon changes
addedNEW MONSTERS So i've decided to add 3 new monsters to the game, and these monsters come with special abilities to modify the run. Theses monsters are :
addedNEW ARTIFACTS I've added 3 new artifacts to the shop, one of them is a permanent upgrade for all your future runs.
addedNEW CARDS This update contains 4 new cards 3 of them being a part of a new playable build / faction themed around potions!
addedNEW CURSE I've read and heard your compaints about the lack of content and i've also decided to add a new curse that is harder than all of the previous curses and i will add even more content in the next update.
changedBUGS AND TYPOS
Hello everyone this is the first content update on stronghold's dungeon (and definitely not the last) and here's what you can expect in this patch;
NEW MONSTERS So i've decided to add 3 new monsters to the game, and these monsters come with special abilities to modify the run. Theses monsters are :
The loot goblin
The wicker man
And the flying shark
NEW ARTIFACTS I've added 3 new artifacts to the shop, one of them is a permanent upgrade for all your future runs.
NEW CARDS This update contains 4 new cards 3 of them being a part of a new playable build / faction themed around potions!
NEW CURSE I've read and heard your compaints about the lack of content and i've also decided to add a new curse that is harder than all of the previous curses and i will add even more content in the next update.
BUGS AND TYPOS
Game is now playable on all resolutions and aspect ratios.
Added a speed setting to make the game faster.
Fixed a bug you gained rolls on your last roll you would still lose
Fixed a big where unique items would show up in the shop after picking them.
And more minor stuff
NERFS & BUFFS
Big bad wolf damage reduced from 3 to 2
Rephrased blacksmith for more clarity
Agility potion is now unique
Adjusted a few HP's and made the game slightly harder
Nerfed magical 7 so it doesnt give you passive gold anymore
Deleted dynamite
So this update is slightly smaller than i expected but it's still something, dont hesitate to give me feedback or say what you would like to see in the future. GLHF!