In this update2
Full notes
Full Striving for Light: Survival update
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What changed
0 fixes1 addition3 changes0 removals
- Gameplay
- UI and audio
addedNew Features:New Camera Zoom System: A new fluid camera zoom system has been implemented that allows a much finer zoom adjustment.
changedNew Features:Dodge Cancellation: A new dodge cancellation system has been implemented that lets you cancel the dodge animation on dodge button release. The dodge distance will now be equivalent to the duration the dodge button is pressed. Holding the dodge button for the full dodge duration will result in the maximum dodge time and the maximum dodge distance. This will also allow completely new uses of on-dodge skills.
changedNew Features:Dodge without Movement: Pressing dodge will now trigger dodging in the last performed movement direction. This will lead to a much more consistent dodge experience, as it fixes the issue where a dodge might not register if a movement direction was not pressed at the exact same moment.
changedMajor Improvements and Changes:Increased maximum camera zoom level to allow zooming out further.
Striving for Light: Survival changes
addedNew Camera Zoom System: A new fluid camera zoom system has been implemented that allows a much finer zoom adjustment.
changedDodge Cancellation: A new dodge cancellation system has been implemented that lets you cancel the dodge animation on dodge button release. The dodge distance will now be equivalent to the duration the dodge button is pressed. Holding the dodge button for the full dodge duration will result in the maximum dodge time and the maximum dodge distance. This will also allow completely new uses of on-dodge skills.
changedDodge without Movement: Pressing dodge will now trigger dodging in the last performed movement direction. This will lead to a much more consistent dodge experience, as it fixes the issue where a dodge might not register if a movement direction was not pressed at the exact same moment.
changedIncreased maximum camera zoom level to allow zooming out further.
New Features:
- New Camera Zoom SystemA new fluid camera zoom system has been implemented that allows a much finer zoom adjustment.
- Dodge CancellationA new dodge cancellation system has been implemented that lets you cancel the dodge animation on dodge button release. The dodge distance will now be equivalent to the duration the dodge button is pressed. Holding the dodge button for the full dodge duration will result in the maximum dodge time and the maximum dodge distance. This will also allow completely new uses of on-dodge skills.
Dodge without Movement: Pressing dodge will now trigger dodging in the last performed movement direction. This will lead to a much more consistent dodge experience, as it fixes the issue where a dodge might not register if a movement direction was not pressed at the exact same moment.
Major Improvements and Changes:
Increased maximum camera zoom level to allow zooming out further.
Source
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