Hey everyone, In the past 4 days, we have kept refining the code, improved the quality of some translations, and fixed a couple of achievements that were not triggering as they should.
Full notes
Full Strip 'Em update
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Repeated intro
Hey everyone,
What changed
1 fix0 additions0 changes1 removal
Fixes
Gameplay
fixedIn the past 4 days, we have kept refining the code, improved the quality of some translations, and fixed a couple of achievements that were not triggering as they should. We have been silent about, no announcements as it was an ongoing effort, but we are now confident we have hammered everything that was reported to us in the past week. With this, I would like to thank WEF-Harris, Warkonst, and Griffion for the effort they have put in identifying and helping us fix bugs. You have been wonderful!
removedRemoved manual memory cleaning in some points, might be that it caused some bugs. - Fix: Winning hands were being compared wrong - Fix: Changed a minor thing about the way achievements were being handled. -Fix: A bug that was causing the game to lock and become unresponsive - Improved Russian translation. - Improved Spanish translation. -- Fix: AI would fold when it should not.
Strip 'Em changes
fixedIn the past 4 days, we have kept refining the code, improved the quality of some translations, and fixed a couple of achievements that were not triggering as they should. We have been silent about, no announcements as it was an ongoing effort, but we are now confident we have hammered everything that was reported to us in the past week. With this, I would like to thank WEF-Harris, Warkonst, and Griffion for the effort they have put in identifying and helping us fix bugs. You have been wonderful!
removedRemoved manual memory cleaning in some points, might be that it caused some bugs. - Fix: Winning hands were being compared wrong - Fix: Changed a minor thing about the way achievements were being handled. -Fix: A bug that was causing the game to lock and become unresponsive - Improved Russian translation. - Improved Spanish translation. -- Fix: AI would fold when it should not.
In the past 4 days, we have kept refining the code, improved the quality of some translations, and fixed a couple of achievements that were not triggering as they should. We have been silent about, no announcements as it was an ongoing effort, but we are now confident we have hammered everything that was reported to us in the past week. With this, I would like to thank WEF-Harris, Warkonst, and Griffion for the effort they have put in identifying and helping us fix bugs. You have been wonderful!
So, bellow is a list of the changes and fixes done:
AdjustedRemoved manual memory cleaning in some points, might be that it caused some bugs. - FixWinning hands were being compared wrong - Fix: Changed a minor thing about the way achievements were being handled. -Fix: A bug that was causing the game to lock and become unresponsive - Improved Russian translation. - Improved Spanish translation. -- Fix: AI would fold when it should not.