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Steam News22 March 20263mo ago

Chapter 5 ⛩️The gates have opened

The planet shook. "Black holes" began to appear at different points of the Litea – areas of absolute emptiness that absorb matter. But instead of pulling everything inside, they suddenly took on a color tinge.

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Full Strings of Fate XI: Magic dream update

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changedThe first to appear were the Goblin Destroyers, short but incredibly strong creatures with green skin and curved claws. They rushed in droves, destroying everything in their path: smashed windows, broke machinery, set fire to houses with torches, which they themselves made on the move. Their laughter, like the rasp of metal, echoed through the streets, and their eyes burned with the insane excitement of destruction.
changedThen Ogres appeared, monsters up to four meters tall, with lumpy bodies covered with dark gray, granite-like skin. Every step they took caused tremors: asphalt cracked, building foundations sagged, bridges collapsed. They were clutching huge clubs in their hands – with one blow of such a club, the ogre could smash a truck to pieces or overturn a bus.
changedOgres were not particularly intelligent–their actions were rude and straightforward. They growled at everything that moved, rushed at the equipment, trying to break it, and with wild laughter hurled the debris into the crowds of fleeing people. But it was this primitive rage that made them especially dangerous: they were not afraid of fire, did not react to warnings, and went forward like live battering rams.

Strings of Fate XI: Magic dream changes

changedThe first to appear were the Goblin Destroyers, short but incredibly strong creatures with green skin and curved claws. They rushed in droves, destroying everything in their path: smashed windows, broke machinery, set fire to houses with torches, which they themselves made on the move. Their laughter, like the rasp of metal, echoed through the streets, and their eyes burned with the insane excitement of destruction.
changedThen Ogres appeared, monsters up to four meters tall, with lumpy bodies covered with dark gray, granite-like skin. Every step they took caused tremors: asphalt cracked, building foundations sagged, bridges collapsed. They were clutching huge clubs in their hands – with one blow of such a club, the ogre could smash a truck to pieces or overturn a bus.
changedOgres were not particularly intelligent–their actions were rude and straightforward. They growled at everything that moved, rushed at the equipment, trying to break it, and with wild laughter hurled the debris into the crowds of fleeing people. But it was this primitive rage that made them especially dangerous: they were not afraid of fire, did not react to warnings, and went forward like live battering rams.

The planet shook. "Black holes" began to appear at different points of the Litea – areas of absolute emptiness that absorb matter. But instead of pulling everything inside, they suddenly took on a color tinge. And from these gaps in space, creatures poured out – alien, unthinkable, as if they had escaped from nightmares that did not dare to appear even in the most terrible dreams.

The first to appear were the Goblin Destroyers, short but incredibly strong creatures with green skin and curved claws. They rushed in droves, destroying everything in their path: smashed windows, broke machinery, set fire to houses with torches, which they themselves made on the move. Their laughter, like the rasp of metal, echoed through the streets, and their eyes burned with the insane excitement of destruction.

They were followed by Necromancers, tall figures in black cloaks with hoods. They did not fight themselves, but raised the dead from the ground, turning them against the living. Wherever they set foot, the ground bulged, releasing skeletons and decomposing bodies. Even those who died just a few minutes ago at the clutches of other monsters rose up under their power.

Then Ogres appeared, monsters up to four meters tall, with lumpy bodies covered with dark gray, granite-like skin. Every step they took caused tremors: asphalt cracked, building foundations sagged, bridges collapsed. They were clutching huge clubs in their hands – with one blow of such a club, the ogre could smash a truck to pieces or overturn a bus.

Ogres were not particularly intelligent–their actions were rude and straightforward. They growled at everything that moved, rushed at the equipment, trying to break it, and with wild laughter hurled the debris into the crowds of fleeing people. But it was this primitive rage that made them especially dangerous: they were not afraid of fire, did not react to warnings, and went forward like live battering rams.

One of the ogres, having broken through to the hydroelectric power station, swung a club at the support column. The structure cracked, tilted and collapsed, causing a chain reaction of destruction. Water from the ruptured reservoirs gushed into the streets, turning chaos into disaster: streams washed away goblins, dragged trolls under the water, but the ogres themselves only laughed, standing knee-deep in the swirling water.

And it was an endless stream of creatures, including Dragons – gigantic winged creatures with scales shimmering with all shades of fire. They soared over the cities, spewing streams of flame that melted metals and evaporated water. One flap of their wings created hurricane-force gusts of wind that toppled cars and tore roofs off houses. Their eyes, burning with magical light, searched for clusters of people – for them it was an easy prey.

Source

Steam News / 22 March 2026

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