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Steam News19 January 20265mo ago

Demo Patch Notes 0.7.9

Improvements Updated the visual presentation of the Wave Indicator Added a (temporary) highlight effect to the Discard button to make it more noticeable Added idle animations for all units on the field Adjusted the high

Full notes

Full Striking Wine update

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What changed

3 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedImprovementsUpdated the visual presentation of the Wave Indicator
addedImprovementsAdded a (temporary) highlight effect to the Discard button to make it more noticeable
addedImprovementsAdded idle animations for all units on the field
changedImprovementsAdjusted the highlight effect when dragging cards
fixedFixesFixed a crash caused by the “Ember” land tile
fixedFixesFixed some crashes related to localization files

Improvements

  • Updated the visual presentation of the Wave Indicator

  • Added a (temporary) highlight effect to the Discard button to make it more noticeable

  • Added idle animations for all units on the field

  • Adjusted the highlight effect when dragging cards

Fixes

  • Fixed a crash caused by the “Ember” land tile

  • Fixed some crashes related to localization files

Scribbles

A tower defense game finally has a proper wave indicator!

Felt the Discard button wasn’t prominent enough, so added a temporary highlight. Will think about a better solution later.

Took inspiration from other games and added a bouncy, jelly-like effect to idle units. Looks pretty neat!

The old card-dragging effect tended to obscure the card itself and wasn’t visually great. Made some tweaks.

Regarding the localization file issues… it’s highly likely not all of them are fixed. But there are just so many files. Giving myself a tiny pass on this one.

Source

Steam News / 19 January 2026

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