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Steam News18 May 20188y ago

1.2 Patch Details

Added an icon on player faction units to show whether they can still make any more attacks this turn. - Added an icon on the player faction units to show whether they can still move any further this turn.

Full notes

Full Strike Team Hydra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded an icon on player faction units to show whether they can still make any more attacks this turn. - Added an icon on the player faction units to show whether they can still move any further this turn. - Improved the accuracy of the item costing formula so that items are priced according to the stat bonuses they provide and not their item level or item quality attributes. - Removed non-equipable items and items with no stat bonuses from the vendor’s stock. - Improved post effect settings by reducing bloom intensity and making colour correction less intense. - The Space key now end the turn automatically during a battle. - The item detail window on an item slot now appears when the mouse hovers over it and does not require the item slot to be clicked. - Removed drag and drop for items in the store as this would sometimes cause items to disappear. - Added the ability to tilt the camera along the vertical axis with the R and F keys. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value.

Strike Team Hydra changes

addedAdded an icon on player faction units to show whether they can still make any more attacks this turn. - Added an icon on the player faction units to show whether they can still move any further this turn. - Improved the accuracy of the item costing formula so that items are priced according to the stat bonuses they provide and not their item level or item quality attributes. - Removed non-equipable items and items with no stat bonuses from the vendor’s stock. - Improved post effect settings by reducing bloom intensity and making colour correction less intense. - The Space key now end the turn automatically during a battle. - The item detail window on an item slot now appears when the mouse hovers over it and does not require the item slot to be clicked. - Removed drag and drop for items in the store as this would sometimes cause items to disappear. - Added the ability to tilt the camera along the vertical axis with the R and F keys. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value.
  • Added an icon on player faction units to show whether they can still make any more attacks this turn. - Added an icon on the player faction units to show whether they can still move any further this turn. - Improved the accuracy of the item costing formula so that items are priced according to the stat bonuses they provide and not their item level or item quality attributes. - Removed non-equipable items and items with no stat bonuses from the vendor’s stock. - Improved post effect settings by reducing bloom intensity and making colour correction less intense. - The Space key now end the turn automatically during a battle. - The item detail window on an item slot now appears when the mouse hovers over it and does not require the item slot to be clicked. - Removed drag and drop for items in the store as this would sometimes cause items to disappear. - Added the ability to tilt the camera along the vertical axis with the R and F keys. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving party member’s hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character. - Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value.

Source

Steam News / 18 May 2018

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