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Steam News30 July 202629d ago

Strike Force - War on Terror | Update 2.0

Today marks the biggest update Strike Force Remastered has ever received. As part of Update 2.

In this update4

Full notes

Full Strike Force Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions20 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Server
  • Store
changedWhat's New?Update 2.0 includes a wide range of improvements, including:
changedWhat's New?Updated to Unreal Engine 5.7
changedWhat's New?Updated post-processing for improved visual fidelity
changedWhat's New?Updated rendering pipeline and overall image quality
changedWhat's New?Updated sky, lighting, and weather effects
changedWhat's New?Updated several sound effects with higher-quality audio

Strike Force Remastered changes

changedUpdate 2.0 includes a wide range of improvements, including:
changedUpdated to Unreal Engine 5.7
changedUpdated post-processing for improved visual fidelity
changedUpdated rendering pipeline and overall image quality
changedUpdated sky, lighting, and weather effects

Today marks the biggest update Strike Force Remastered has ever received.

As part of Update 2.0, Strike Force Remastered has officially been renamed to Strike Force - War on Terror, bringing the PC version in line with the Nintendo Switch release and the rest of the Strike Force series.

This update is not a complete remake. The original foundation simply doesn't allow for that without rebuilding the game from scratch. Instead, our goal was to modernize as much as possible while preserving the original experience.

What's New?

Update 2.0 includes a wide range of improvements, including:

  • Updated to Unreal Engine 5.7

  • Updated post-processing for improved visual fidelity

  • Updated rendering pipeline and overall image quality

  • Updated sky, lighting, and weather effects

  • Updated several sound effects with higher-quality audio

  • Updated the in-game soundtrack

  • Updated weapon animations for smoother transitions

  • Updated physical material calculations for improved accuracy

  • Updated the multiplayer backend

  • Improved UI readability

  • Improved AI shooting and damage calculation

  • Improved network performance

  • Improved dedicated server integration

  • Improved dedicated server launch configuration

  • Reworked all 15 missions with various gameplay improvements and minor bug fixes

  • Replaced weapon firing sounds with higher-quality audio

  • Moved the dedicated server into a separate dedicated server launcher

  • Added the ability to select a loadout before starting a mission

  • Added voice over from the Nintendo Switch release.

  • Fixed multiplayer server browser issues

  • Fixed an issue where multiplayer bots could fail to spawn

  • Fixed several minor bugs and stability issues

Looking Ahead

When we took over the Strike Force franchise years ago, it became the foundation for everything that followed. It led to the successful launches of Strike Force 2 and Strike Force 3.

However, the original game - the one that started it all - had been left behind for far too long.

We wanted to change that.

While this update can't solve every issue the game has accumulated over the years, it lays an entirely new technical foundation. For the first time, future updates are actually feasible. If the community enjoys Update 2.0, we'd love to continue improving the game over time - and yes, even entirely new content is now possible.

This update is our way of showing that Strike Force has not been forgotten, including the titles we didn't originally develop ourselves.

Celebrate With Us

To celebrate the release of Update 2.0, we've launched a major Steam Sale.

We're also giving away a limited number of free Steam keys through our official store while supplies last:

https://store.polygon-art.com/

We Want Your Feedback

Update 2.0 is only the beginning.

What would you like to see next?

More improvements? Additional missions? New multiplayer content?

Let us know in the comments - we're listening.

Source

Steam News / 30 July 2026

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