HomeGamesUpdatesPricingMethodology
Steam News14 October 20223y ago

STRIDE - Multiplayer Fixes & Improvements

Hey striders, The recent major Multiplayer update has brought not only a lot of new content, but also some bugs. This patch should fix the most common problems.

Full notes

Full STRIDE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey striders,

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Performance
  • Server
addedThe recent major Multiplayer update has brought not only a lot of new content, but also some bugs. This patch should fix the most common problems.
changedWe fixedOccasional game crashes and freezes (the memory leak issue); • The sound of a shotgun shot being played across the entire map; • A bug of the progression system. Previously, the UI did not display the correct amount of experience when reaching a new level; • The possibility of spamming voiceover lines when taking and dropping the flag in Capture The Flag; • A bug with infinite wall-runs.
changedWe changedHit registration (bullets, knife, etc.) is now client-side, so that it works accurate when the player's ping and the server response time are high; • The weapon selection wheel is now more intuitive, an icon with the selected weapon appears in front of the player's face when they change weapons; • The location of sights on different types of weapons is now unified and displayed in the same place on all guns; • The slide mechanic now works as in the single-player modes; • The fade-in and fade-out visuals when finding a match have been changed; • Increased the flag collision for the ease of grabbing it mid-air and on the move.
addedWe addedA 5-second invulnerability when the player respawns in team modes to prevent spawn kills; • The ability to collect pickups by hand; • The ability to remove the sights from the weapon via a new option in the settings.
changedWe addedPlease let us know about your experience after the update in our Discord server .

The recent major Multiplayer update has brought not only a lot of new content, but also some bugs. This patch should fix the most common problems.

We fixed

• Occasional game crashes and freezes (the memory leak issue); • The sound of a shotgun shot being played across the entire map; • A bug of the progression system. Previously, the UI did not display the correct amount of experience when reaching a new level; • The possibility of spamming voiceover lines when taking and dropping the flag in Capture The Flag; • A bug with infinite wall-runs.

We changed

• Hit registration (bullets, knife, etc.) is now client-side, so that it works accurate when the player's ping and the server response time are high; • The weapon selection wheel is now more intuitive, an icon with the selected weapon appears in front of the player's face when they change weapons; • The location of sights on different types of weapons is now unified and displayed in the same place on all guns; • The slide mechanic now works as in the single-player modes; • The fade-in and fade-out visuals when finding a match have been changed; • Increased the flag collision for the ease of grabbing it mid-air and on the move.

We added

• A 5-second invulnerability when the player respawns in team modes to prevent spawn kills; • The ability to collect pickups by hand; • The ability to remove the sights from the weapon via a new option in the settings.

Please let us know about your experience after the update in our Discord server.

Have a nice weekend✌️ Joy Way

Source

Steam News / 14 October 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.