HomeGamesUpdatesPricingMethodology
Steam News3 December 20232y ago

VR Fest Update!

What's new? Rendering Switched to Deferred Rendering. New features including: Screen Space Reflections Screen Space Global Illumination Lumen Reflections Lumen Global Illumination Contact Shadows Distance Field Shadows.

In this update6

Full notes

Full Stressed Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions16 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
addedRenderingSwitched to Deferred Rendering. New features including:
changedRenderingScreen Space Reflections
changedRenderingScreen Space Global Illumination
changedRenderingLumen Reflections
changedRenderingLumen Global Illumination
changedRenderingContact Shadows

Stressed Out changes

addedSwitched to Deferred Rendering. New features including:
changedScreen Space Reflections
changedScreen Space Global Illumination
changedLumen Reflections
changedLumen Global Illumination

What's new?

Rendering

  • Switched to Deferred Rendering. New features including:

  • Screen Space Reflections

  • Screen Space Global Illumination

  • Lumen Reflections

  • Lumen Global Illumination

  • Contact Shadows

  • Distance Field Shadows. Increased shadow coverage at distance.

  • Hardware Raytracing

  • Path Tracing (works on desktop version, VR keeps invalidating the scene because of headset movement)

  • Parallax Occlusion Mapping

Gameplay

  • Real time 24 hour Day and night cycle

  • Better destructible physics

VR

  • Frame rate independent smooth turn. It used to slow down when performance fluctuates. You can turn at the same speed independent of your FPS now

  • (Fix)Grabbed objects and weapons could be attached to the player character outside of allowed holsters. Should be fixed now.

UI

  • New and improved menu

Optimization

  • Smaller game size. Switched to different compression method. Loading speed should be the same or a bit slower.

  • Reduced flower variation for better instancing with minimal visual impact.

  • Shader and material tweaks.

  • More optimization work. Performance should be even better now.

Worldspace

  • Enabled World Partition to handle open world loading/unloading. Now I can start expanding the map without worrying too much.

Source

Steam News / 3 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.