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Steam News27 July 20169y ago

Strength of the Sword Ultimate Alpha build 0.02

Hey everyone! I’d like to start by thanking everyone for the amazing feedback that we’ve received so far. You’re all playing your parts in making the game as awesome as possible, so good job!

Full notes

Full Strength of the Sword ULTIMATE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! I’d like to start by thanking everyone for the amazing feedback that we’ve received so far. You’re all playing your parts in making the game as awesome as possible, so good job! We’ve got a big update for you today with the inclusion of online PvP so it’s time to get competitive! This will really help with the testing and balancing, and should be a pretty awesome time too! Here’s a full list of changes in the update:

What changed

0 fixes1 addition1 change1 removal
  • Gameplay
  • UI and audio
changedHey everyone! I’d like to start by thanking everyone for the amazing feedback that we’ve received so far. You’re all playing your parts in making the game as awesome as possible, so good job! We’ve got a big update for you today with the inclusion of online PvP so it’s time to get competitive! This will really help with the testing and balancing, and should be a pretty awesome time too! Here’s a full list of changes in the update:
addedNew Features:PvP mode added - Co-op level now has a Wave Number display - Sub-Weapons can no longer be used when you have fallen down - Right Analog Stick (controllers only for now) can now be used to look around - Co-op Communication wheel now needs to be opened by pressing DOWN on the Right Analog Stick first - Settings have been added - The build version now is displayed on main menu - The remote player’s name is now displayed on each “accept match” screen - A mechanism to detect and signal connection problems had been added - "Connection problem" notification if you have failed to receive a package in the last 5 seconds. (match is disconnected if problem precedes - A button for direct feedback after each stage has been added
removedFixes:Crash on start when monitor resolution is bigger than 1080p -Shoulder Plate screen buttons now display correct input prompts - Shoulder Plate screen now shows all items correctly locked/unlocked - Block button can no longer be used to cancel the death animation - Main menu now displays Section names and prompts for Single Player/PvP/Co-op - Fixing desync in MP when some of the player machines is running under 20fps - Take screen shot to steam library - Missing particle systems when glow post FX is disabled - Crash when loading/unloading some of the HUD elements

Strength of the Sword ULTIMATE changes

changedHey everyone! I’d like to start by thanking everyone for the amazing feedback that we’ve received so far. You’re all playing your parts in making the game as awesome as possible, so good job! We’ve got a big update for you today with the inclusion of online PvP so it’s time to get competitive! This will really help with the testing and balancing, and should be a pretty awesome time too! Here’s a full list of changes in the update:
addedPvP mode added - Co-op level now has a Wave Number display - Sub-Weapons can no longer be used when you have fallen down - Right Analog Stick (controllers only for now) can now be used to look around - Co-op Communication wheel now needs to be opened by pressing DOWN on the Right Analog Stick first - Settings have been added - The build version now is displayed on main menu - The remote player’s name is now displayed on each “accept match” screen - A mechanism to detect and signal connection problems had been added - "Connection problem" notification if you have failed to receive a package in the last 5 seconds. (match is disconnected if problem precedes - A button for direct feedback after each stage has been added
removedCrash on start when monitor resolution is bigger than 1080p -Shoulder Plate screen buttons now display correct input prompts - Shoulder Plate screen now shows all items correctly locked/unlocked - Block button can no longer be used to cancel the death animation - Main menu now displays Section names and prompts for Single Player/PvP/Co-op - Fixing desync in MP when some of the player machines is running under 20fps - Take screen shot to steam library - Missing particle systems when glow post FX is disabled - Crash when loading/unloading some of the HUD elements

New Features:

  • PvP mode added - Co-op level now has a Wave Number display - Sub-Weapons can no longer be used when you have fallen down - Right Analog Stick (controllers only for now) can now be used to look around - Co-op Communication wheel now needs to be opened by pressing DOWN on the Right Analog Stick first - Settings have been added - The build version now is displayed on main menu - The remote player’s name is now displayed on each “accept match” screen - A mechanism to detect and signal connection problems had been added - "Connection problem" notification if you have failed to receive a package in the last 5 seconds. (match is disconnected if problem precedes - A button for direct feedback after each stage has been added

Fixes:

  • Crash on start when monitor resolution is bigger than 1080p -Shoulder Plate screen buttons now display correct input prompts - Shoulder Plate screen now shows all items correctly locked/unlocked - Block button can no longer be used to cancel the death animation - Main menu now displays Section names and prompts for Single Player/PvP/Co-op - Fixing desync in MP when some of the player machines is running under 20fps - Take screen shot to steam library - Missing particle systems when glow post FX is disabled - Crash when loading/unloading some of the HUD elements

WE NEED YOU!

We want to know what you think of Strength of the Sword Ultimate. Stop by the forums to give feedback on anything and everything from combo’s to equipment loadouts.

Source

Steam News / 27 July 2016

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