Full notes
Full StreetRoyaleZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Maps
We'd like to apologize again to all players for the bugs the release brought with it. We looked at your input and the Youtube classics and were able to fix all the bugs shown there (see list below).
Fixed bugs:
Main Menu
new play menu (simpler and not so complicated) - Display Help for necessary menu Surfaces - Change menu to prepare for Patch 1.3.0
Character
Character weapon positions corrected - Character animations changed - Character look all textures have been improved - Character control improved - Character collisions improved
weaponry
Weapons sound at all changed - Weapon collisions improved - Weapon projectiles and impact graphics improved - Muzzle flash improved and adjusted for each weapon - Weapon spawner replaced by animated box and new particle effects - Weapon camera added with zoom when aiming is switched automatically
Maps & Items
Collisions of all items have been made more complex - Improved weather - Light conditions, sky graphics, shadows and clouds improved - New items placed (smoking vehicles like trucks, taxis, tanks etc.) - New Ammo Boxes - New Medicine Boxes - Exploding item shooting at it (gas canisters, barrels etc.) - Foot KI sound for all different surfaces - New Battle Royale Barrier and Save Zone with improved graphics and effects - Barrier effects when crossing improved - The barrier spawn is now Random on the map - Looby map collisions improved - Preparing for the new Map Welly Town
We are constantly working on improving the game and fixing bugs. Constructive feedback is very much in demand. We thank you for your understanding and wish you a lot of fun playing the game.
Greet your StreetLordZ Team
Map Prewiev Update Version 1.3.0
Source
Changelog.gg summarizes and formats this update. How we read updates.
