Full notes
Full Street Tuning Evolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Street Tuning Evolution changes
The first video preview has finally arrived! It has some imperfections as there are still many things to improve in the game.
All HUD warning lights are working, but since there's no battery charge, ABS or engine condition indication yet, these lights stay inactive
Proper boost pressure calculation is not implemented and you can notice that
Fuel consumption formula does not include things like fuel quality or air/fuel ratio, it's something to be improved later
Mileage has a so called "mileage factor", because ingame time runs faster. This behavior repeats odometer from the Street Legal
PRND display is an option for automatic transmissions and you can always switch back to the ordinary digital gear indication
Car lights are switched on manually and I think the game should include an automatic option
Rev limiter has adjustable cut delay
Vehicle physics and gearbox behavior are not final and will be updated later
Source
Changelog.gg summarizes and formats this update. How we read updates.
