What changed
0 fixes5 additions3 changes0 removals
changedThis update will be a combination of minimap adjustments and map additions! Below are the notable changes:
changedMinimap AdjustmentsIcons will fade out if they are behind the player, preventing UI clutter.
changedMap Creator – Race AdditionsRace Creator Mechanic Use:
addedMap Creator – Race AdditionsWhen placing race checkpoints, the first placed object becomes the starting/discovery point. Every subsequent point becomes a checkpoint for the race. Prizes and difficulty levels (e.g., time constraints or drift score requirements) will be auto-generated based on the race length—specifically how many checkpoints exist and which stages you have unlocked. When you exit the creator menu, the race is finalized and added to the map.
addedMap Creator – Race AdditionsAdded a creation option for Time Trials
addedMap Creator – Race AdditionsAdded a creation option for Drift Events
Street Race Kings changes
changedThis update will be a combination of minimap adjustments and map additions! Below are the notable changes:
changedIcons will fade out if they are behind the player, preventing UI clutter.
changedRace Creator Mechanic Use:
addedWhen placing race checkpoints, the first placed object becomes the starting/discovery point. Every subsequent point becomes a checkpoint for the race. Prizes and difficulty levels (e.g., time constraints or drift score requirements) will be auto-generated based on the race length—specifically how many checkpoints exist and which stages you have unlocked. When you exit the creator menu, the race is finalized and added to the map.
addedAdded a creation option for Time Trials
This update will be a combination of minimap adjustments and map additions! Below are the notable changes:
Minimap Adjustments
Icons now scale to a larger size for better visibility.
Icons will fade out if they are behind the player, preventing UI clutter.
The next checkpoint icon is brightened slightly for easier detection.
Map Creator – Race Additions
Race Creator Mechanic Use:
When placing race checkpoints, the first placed object becomes the starting/discovery point. Every subsequent point becomes a checkpoint for the race. Prizes and difficulty levels (e.g., time constraints or drift score requirements) will be auto-generated based on the race length—specifically how many checkpoints exist and which stages you have unlocked. When you exit the creator menu, the race is finalized and added to the map.
Added a creation option for Time Trials
Added a creation option for Drift Events
Added a creation option for Sprint Events
Added a lighting menu to adjust the map’s daytime lighting