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Steam News4 January 20251y ago

Drift Rework Update

Drifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments.

Full notes

Full Street Race Kings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • UI and audio
changedDrifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments. Will list out changes below:
changedVehicle physics have been adjusted when drifting, aimed at making drifts more fluid.
changedScoring has been adjusted, points are less forgiving for burning out now but are more forgiving for wider drifts.
addedThere is now an added multiplier when wider drifts are made, multiplier will change color to orange when in effect.
changedAI has been adjusted to be faster in highway races, some races have been adjusted with modified AI racing lines.
addedNeolectric city additions, new buildings have been added in place of some construction areas near the warehouse area. Some buildings have been adjusted and/or modified as well in other areas.

Street Race Kings changes

changedDrifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments. Will list out changes below:
changedVehicle physics have been adjusted when drifting, aimed at making drifts more fluid.
changedScoring has been adjusted, points are less forgiving for burning out now but are more forgiving for wider drifts.
addedThere is now an added multiplier when wider drifts are made, multiplier will change color to orange when in effect.
changedAI has been adjusted to be faster in highway races, some races have been adjusted with modified AI racing lines.

Drifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments. Will list out changes below:

Drifting Mechanic changes:

  • Vehicle physics have been adjusted when drifting, aimed at making drifts more fluid.

  • Scoring has been adjusted, points are less forgiving for burning out now but are more forgiving for wider drifts.

  • Camera has a slower rotational effect when following the vehicle in drift modes.

  • There is now an added multiplier when wider drifts are made, multiplier will change color to orange when in effect.

  • Smoke effects become larger when in drift mode

Other changes:

  • AI has been adjusted to be faster in highway races, some races have been adjusted with modified AI racing lines.

  • Neolectric city additions, new buildings have been added in place of some construction areas near the warehouse area. Some buildings have been adjusted and/or modified as well in other areas.

  • Fixed issue where drift event UI would appear in photo mode.

Source

Steam News / 4 January 2025

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