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Full Street Chef Simulator update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- UI and audio
Street Chef Simulator changes
We’ve been keeping this under wraps for a while, but the time has finally come. We are absolutely thrilled to announce that the Street Chef Simulator demo will officially launch on Monday, June 8th, 2026!
With the demo coming in just a few days, we wanted to take a moment to share a bit about why we started making Street Chef in the first place.
Street Chef actually started from something very simple. We were seeing real hot dog sellers on the streets and thinking - why not turn this into a game?
Starting with a small cart, riding around the city, serving customers, making money, and growing your little food business just sounded like a really fun game to play. And honestly, seeing it finally become playable feels pretty surreal!
Ride around the whole city and find customers
You can now freely ride around the city with your hotdog cart and look for customers in different areas. Some places are more crowded than others, so you’ll need to explore and find a good spot before you start selling.
Prepare delicious hotdogs & make money $$
It all comes down to the food. You can grill sausages, prepare hotdogs, serve customers, and earn money from your sales. Master your timing so you don't burn the food!
Crowd Heatmap To Find The Most Profitable Area
This helps you see which areas are more crowded on the map. Green areas are less crowded, while yellow, orange, and red areas indicate more crowded spots.
So instead of choosing a place at random, you can check the heatmap and decide exactly where you want to set up shop to maximize your daily profits.
12 Language Support
We also implemented localization support for 12 languages. This means more players will be able to play the demo and manage their business in their own native language.
Thanks for following the journey so far, and don’t forget to wishlist the game if you want to support us!
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