Full notes
Full Stray Path update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends, it’s Fan, the developer of Stray Path! The Demo V1.0 is now live!
What changed
- Gameplay
- UI and audio
- Events
- Maps
- Performance
Stray Path changes
Fat Onino(Fei Cong) and I got tons of new content for you, so let’s dive in:
New Additions
New Character: Beast Tamer
Unlockable in the Journal system
Added the new boss
Added boss challenge for the final scene of the third level
New Relics: Snake Sword and Fire Feather
New Emblem System: Choose different emblems to adjust your Journal system content
New Card: Relic Conversion Table
Converts relics into permanent effects
Randomly appears in relic upgrade rooms, starting from the second stage
New Event System: Manually enable events from the character selection screen. Events are off by default. When enabled, events may trigger upon entering rooms
Encounter Events: Offer rich rewards
Challenge Events: Increase game difficulty
New Tutorial: Starts when you begin a new game
Added a reset tutorial option in the settings menu. Reset takes effect after restarting the game
New Game Completion Scoring: Scores can unlock new features
Optimizations & Adjustments
- OptimizationRemoved Crit Rate, Evade Rate, and Heal Crit Rate attributes. Added Rage, Shield, and Drop attributes. These new attributes are charge-based and activate when fully charged through relics
Optimization: Enemies with countdown abilities now have card shaking as a turn change indicator
- OptimizationReduced the number of spiders in elite spider rooms
- OptimizationFixed the issue where snakes in elite snake rooms would appear in the front row
- OptimizationAdded detection and limits for save-load (SL) abuse. Multiple SL attempts will refresh enemies on the field
- OptimizationAdded a second confirmation setting for crossroad cards, enabled by default
- OptimizationImproved the save system. Loading a save now updates to the latest version of cards and relics. Buffs are now properly saved
- AdjustmentTweaked effects and values of some relics
- AdjustmentAdjusted crossroad prompts and rewards in different rooms
- AdjustmentAdjusted the positions of elite rooms
- AdjustmentTweaked values for some enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
