Full notes
Full Stray Gods: The Roleplaying Musical update
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Repeated intro
Hello folks!
What changed
- Maps
- Gameplay
- Fixes
- UI and audio
Stray Gods: The Roleplaying Musical changes
With Stray Gods: Orpheus about to take the stage, we thought it'd be a great time to revisit Stray Gods: The Roleplaying Musical with some updates & fixes in one final and beefy patch. Thanks to those of you who have reached out to the team along the way and helped us investigate these issues — our team couldn't have done it without you!
Today’s final Stray Gods: The Roleplaying Musical patch includes the following:
Gameplay
Fix for bug where trait selections were incorrectly inaccessible - Fixes for bugs when pausing during load screens/audio descriptions - Additional Optimization - Several minor cinematic fixes - Minor environmental tweaks
Menus/UI
Fixes for Option Menu bugs (some visual and technical) - Update to New Game Menu to make overwriting saves more explicit - Removed Gamesight functionality - Re-sized UI scaling to handle localized text - Re-localized some text that was not translated - Fix for some subtitles not appearing - Improved controller navigation - Support for Stray Gods: Orpheus
We hope these fixes find you well - and just in time to enjoy Stray Gods: Orpheus!
It’s about time for an encore don’t you think?
xoxo,
Summerfall
Source
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