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Steam News22 August 20205y ago

Suggestions for the future?

Hey all, I’d love to hear your thoughts & opinions on the future of Stratos. What kind of gameplay elements would you like me to feature/prioritize in upcoming updates?

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Full Stratos update

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Repeated intro

Hey all, I’d love to hear your thoughts & opinions on the future of Stratos. What kind of gameplay elements would you like me to feature/prioritize in upcoming updates?

What changed

0 fixes2 additions12 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Store
changedHey all, I’d love to hear your thoughts & opinions on the future of Stratos. What kind of gameplay elements would you like me to feature/prioritize in upcoming updates?
changedEncountersStorms that can damage the ship
addedWorld events & MutatorsWorld-size events that occur randomly or as an option on a new game, e.g.
changedWorld events & MutatorsDrought – no water resource islands
changedWorld events & MutatorsSevere weather – blocks tiles and creates storms
changedWorld events & MutatorsRegion prosperity/celebration – boosts economy, mining yields etc…

Stratos changes

changedHey all, I’d love to hear your thoughts & opinions on the future of Stratos. What kind of gameplay elements would you like me to feature/prioritize in upcoming updates?
changedStorms that can damage the ship
addedWorld-size events that occur randomly or as an option on a new game, e.g.
changedDrought – no water resource islands
changedSevere weather – blocks tiles and creates storms

Some ideas so far-

Encounters

  • Increase the variety of encounters, e.g.

  • Pirates can intercept the player ship while travelling

  • Storms that can damage the ship

Story, Quests & Characters

  • Create a Story Mode which drives the player through several steps

  • Different quest types, e.g. Collection, Bounty Hunting

  • Work on social immersion, giving the crew their own character, motivation & social relationships

  • Increasing the kinds of activities crew conduct, making relaxing and working seem more natural

World events & Mutators

  • World-size events that occur randomly or as an option on a new game, e.g.

  • Drought – no water resource islands

  • Severe weather – blocks tiles and creates storms

  • Region prosperity/celebration – boosts economy, mining yields etc…

  • War / blockades- increased military presence, blocks tiles

  • Civil changes/rebellions – affects economy

  • Plagues – illness among crew

Factions

  • Introduce custom factions with their own attributes

  • Affects seller costs & stock

  • Unique quests & rewards based on faction

  • Island relationships, e.g. farms provide food to villages, influences economy

  • Trade routes that create merchant vessels on relevant tiles

  • Royal hierarchies

Objectives & Achievements

  • Turn the objectives into Steam achievements

  • More small scale objectives

  • More detailed objective rewards

Combat & Gear

  • Synergy between weapons and armour

  • Improve tactics, e.g. taking cover behind obstacles

  • Bosses

World

  • New islands, e.g. Towns, shipwrecks

  • Village names

  • More detailed island purchasing and management, e.g. resource production

Source

Steam News / 22 August 2020

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