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Full Strato Freaks DX update
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Repeated intro
Hello fellow freaks!
What changed
- Gameplay
- UI and audio
- Events
Strato Freaks DX changes
A new Strato Freaks DX demo is coming at you hot from the United States of Craziness. A Normal Demo brings you two new levels, from the planet Normal World, for a total of seven. Make a splash in Sticky's personal warship, S. S. Skullship, dodging dead-eyed robot sunfish and their solar waves! Skillfully steer around the Fruit Juice Factory's infamous unfiltered lemonade!
While these will be the last available public levels until the full launch (can't spoil too much), this is still a good chunk of the game, and we'll be releasing another demo later on with many more features and overhauls. We'd love to hear your feedback on how freakishly good of a job we did!
With that out of the way, here's some lovely patch notes:
NEW FEATURES
S. S. Skullship and it's boss, Henry McGuy
Fruit Juice Factory and it's boss, Larry McPeel (they're brothers!)
Social media links on the title screen. You can highlight or click them! You should, even!
QUALITY OF LIFE
All levels have a slightly shorter timer, just enough to not get monotonous!
Frenzy now begins with 60 seconds remaining; yorbs will now despawn during overtime (under zero seconds) instead of during frenzy
Additional HUD effects to better signpost gameplay (here's hoping we won't have to do a big tutorial now)
Several score rebalances
Revenge bullets now spawn from visible, tiny black holes, giving you more of a warning
Powerups can now destroy revenge bullets
Challenge modes generally made much easier
I got new mouthwash at home
Now get out there and start blasting, those rainbow monkeys aren't gonna save themselves!
Source
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