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Steam News30 January 20266mo ago

Campaign UI updates and more

Map-Campaign many updates to campaign map UI, especially roll tables added native icons to settlements updated rules text to include more info, and link it from the map updates to army and settlement tooltip info and po

In this update4

Full notes

Full Strategos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes1 removal
  • UI and audio
  • Maps
  • Gameplay
  • Balance
changedMap-Campaignmany updates to campaign map UI, especially roll tables
addedMap-Campaignadded native icons to settlements
changedMap-Campaignupdated rules text to include more info, and link it from the map
changedMap-Campaignupdates to army and settlement tooltip info and position
changedMap-Campaignsome updates to general trait rolls
changedText Campaignsoverhauled battle of Cannae unit selection in text campaign

Strategos changes

changedmany updates to campaign map UI, especially roll tables
addedadded native icons to settlements
changedupdated rules text to include more info, and link it from the map
changedupdates to army and settlement tooltip info and position
changedsome updates to general trait rolls

Map-Campaign

  • many updates to campaign map UI, especially roll tables

  • added native icons to settlements

  • updated rules text to include more info, and link it from the map

  • updates to army and settlement tooltip info and position

  • some updates to general trait rolls

Text Campaigns

  • edited a few faction banner colors, especially in text-based campaign battles, to reduce incidence of both sides having same or similar banner colors

  • overhauled battle of Cannae unit selection in text campaign

Miscellaneous

  • fixes to banner state icon positions for ad hoc generals

  • fix to some unit move speed setting issues on charges

  • added some missing translations on unit panel

  • no longer changing win text after one side wins

AI

  • some edits to Polybian Roman deployment

  • some fixes to AI use of large reserves

Source

Steam News / 30 January 2026

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