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Steam News11 January 20242y ago

Strategic Command: World War I - update v1.14.00

A new update is available for Strategic Command: World War I. Here is the full changelog: GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos).

Full notes

Full Strategic Command: World War I update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Performance
addedA new update is available for Strategic Command: World War I.
fixedGAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like event that other events could link to (Lothos). - Fixed an issue for AI ai units where they could incorrectly fly over NEUTRAL territory to otherwise strike 'unreachable' target hexes (Lothos). - Fixed a TERRITORY event crash error for when COUNTRY_ID= 0 (Lothos). - Added a new 'windowed mode' in the SETTINGS screen which will allow players to play the game in a moveable window on their desktop.

Strategic Command: World War I changes

addedA new update is available for Strategic Command: World War I.
fixedGAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like event that other events could link to (Lothos). - Fixed an issue for AI ai units where they could incorrectly fly over NEUTRAL territory to otherwise strike 'unreachable' target hexes (Lothos). - Fixed a TERRITORY event crash error for when COUNTRY_ID= 0 (Lothos). - Added a new 'windowed mode' in the SETTINGS screen which will allow players to play the game in a moveable window on their desktop.

A new update is available for Strategic Command: World War I.

Here is the full changelog:

GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like event that other events could link to (Lothos). - Fixed an issue for AI ai units where they could incorrectly fly over NEUTRAL territory to otherwise strike 'unreachable' target hexes (Lothos). - Fixed a TERRITORY event crash error for when COUNTRY_ID= 0 (Lothos). - Added a new 'windowed mode' in the SETTINGS screen which will allow players to play the game in a moveable window on their desktop.

Source

Steam News / 11 January 2024

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