Full notes
Full Strategic Command: American Civil War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- UI and audio
- Maps
- Security
Strategic Command: American Civil War changes
Hi everyone,
we rolled out a new patch for the game, packed with a lot of important balancing tweaks and bug fixes.
Here is the full changelog:
v1.11.01
GAME ENGINE
Fixed an available resolutions display error in the SETTINGS screen.
Fixed a sleep tool CTD when combined with selecting next/previous units (John C).
Fixed a unit supply value error for when supply sources are > 12.
Fixed a naval zone of control display error (CptOdin).
Fixed a TERRITORY event CTD when the RECIPIENT_ID had previously armisticed surrendered (budd).
Fixed a Carrier attack error when Carriers are set to 100% land attack loss evasion, e.g. they would sometimes still get attacked by defending Anti-Air units.
Fixed an Artillery error that allowed counter battery fire to fire through neutral territory (Hogart Time).
Fixed an Artillery movement error that would reduce shells to zero if out of range of enemy units (ArcturusRising).
Fixed an AI error that did not include Amphibious Warfare research upgrades applicable to minors for increased amphibious transport builds (El Condoro).
Fixed a swap unit error that did not properly update control of a hex when that hex is occupied.
PBEM++ Lobby will have its Tournament button shown in Green when there are turns to be played, and in Red when your opponent must play out their turns first.
Improved AI naval combat logic, e.g. improved FLEET and combat movements and the prioritizations of attacks on enemy Carriers where applicable.
Optimized the display of the supply values map for improved scrolling speed (TheGameSquid).
Enhanced PBEM security (mdswift; gamerdude).
EDITOR
Optimized campaign text loading.
CAMPAIGNS
All CW Campaigns
Corrected spelling of Opelika AL (Tanaka)
1861
Fixed a rare bug allowing Union AI to invade Arkansas prior to that state's secession (Ivan Bormenthal)
1863/E
Campaign now considered a major campaign, to appear in the list with the other Civil War campaigns
1866
Map extended to a width of 80 hexes as this now resolves a maximum zoom error when playing on ultra wide 5120x1440 monitors (stolowski).
1879
Map extended to a width of 80 hexes as this now resolves a maximum zoom error when playing on ultra wide 5120x1440 monitors (stolowski).
1870, 1904
Campaigns now considered mini-campaigns, to appear in the list with other campaigns covering non-Civil War settings
Source
Changelog.gg summarizes and formats this update. How we read updates.
