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Steam News11 June 202619d ago

Development Diary 2: Interface Updates

Hello Strategeists, In our first dev diary, we showed you the rough target we were heading towards. We’ve been making progress towards that on the HUD.

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Repeated intro

Hello Strategeists, In our first dev diary, we showed you the rough target we were heading towards. We’ve been making progress towards that on the HUD.

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Events
changedHello Strategeists, In our first dev diary, we showed you the rough target we were heading towards. We’ve been making progress towards that on the HUD.
addedWe have more to do: we plan to rework the mapmodes/toggles, and have further tweaks to the minimap, central top bar alignment, status and event sections, and general polish. Additionally, we have started production on new icons, but none of them are yet incorporated yet. Meanwhile, we've been redesigning all of our screens starting with the sidebar. For a more detailed dive into the process, please check out our full writeup .

We have more to do: we plan to rework the mapmodes/toggles, and have further tweaks to the minimap, central top bar alignment, status and event sections, and general polish. Additionally, we have started production on new icons, but none of them are yet incorporated yet. Meanwhile, we've been redesigning all of our screens starting with the sidebar. For a more detailed dive into the process, please check out our full writeup.

Source

Steam News / 11 June 2026

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