Update log
Full Strange Seed update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes for sneaky memory leaks that made the game degrade during long play sessions - Moved the Distant Island transition a bit closer to Honey Cliffs and added a visual indicator when you get close - Increased the size of some text in the Evolve screen - Fixed Evolve screen tooltips going off the bottom edge of the screen - Fixed some boss tombstone issues, in particular the dragon tombstone attempting to melt your face off - Backup checker for Evolved Thumbs achievement that should trigger it for people who won all 5 machines - Dragon fight tweaks to make it less annoying: flying loop procs less often, flying speed is faster, lava pools last a little longer; sorry to that one streamer who was losing his mind on the fight - Increased spawn speeds for Easy and Medium arena fights - Added another cunning creature as a potential solution for the fox shrine - Fixed animations for player version of Hargraves' head - Hargraves now puts that big brain to slightly more use, and won't just chase you endlessly if you keep juuust out of range - Minor part fixes: Mecha torso can equip accessories, seal tail fully inherits color - Death will now result from jumping into the Village lava pit (no lava stage yet, sorry)
Source
