Full notes
Full Stranded update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Fixes
NEW CONTENT
Added the weapon SPEAR
Added the weapon TRAINING SWORD
Added 3 new types of TREES to the game
Added a new animation when starting the project
Added an option to skip the game's opening
Added a new terrain layer in the game, the MOUNTAINS
Added Wooden and Stone stairs (Useful for climbing or descending mountains)
VISUAL MODIFICATIONS
The vignette starts disabled
The character's hand has been modified
Menu screen has been visually modified
Statistics screen has been visually modified
Crafting screen has been visually modified
Settings screen has been visually modified
Replaced the default font of the Game Kaph -> Vinque
GENERAL MODIFICATIONS
Recipes have been slightly modified
Weapon descriptions have been updated, showing their durability and estimated damage
Mouse rotation works freely even in interface menus, giving a less "jerky" aspect to the camera
If the user has modified the "Full Screen" option, it will be applied from the moment the game starts, and not just when the menu screen is loaded
BUG FIXES
Weapon durability now updates when attacking entities
Fixed bugs in entity navigation (Pathfinding)
KNOWN BUGS
There are still some visual bugs in the project, especially after the mountains layer has been added, these bugs are being reviewed and fixed by the developer and will soon be removed from the project!
Source
Changelog.gg summarizes and formats this update. How we read updates.
