Full notes
Full Straimium Immortaly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Some changes to the Boss Rush game mode to make it less completely random and generally a bit nicer to play.
You will now always be offered a pimary and secondary weapon upgrade each loop (previously it was completely random). - Increased the amount of pinkies you gain each boss kill so you can buy more tasty shop items. - The amount of boss wave reinforcements is now capped based on the current loop (previously it was infinite). - Buying health/mana at the shop increases their subsequent cost by more. - The loop number now increases the chance of shop items being at a higher level (previously it was completely random). - Fixed a bug where once you get hit it would no longer allow you to get a Perfect Kill score bonus against subsequent bosses that run.
Source
Changelog.gg summarizes and formats this update. How we read updates.
