Full notes
Full STRAIGHT ON 8 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedFor better support across different types of motions controllers, I have transferred the targets types (high, low and doubles) to a toggle system. To select the target type to throw toggle it with the (L) FaceButton1 button. To throw the selected target used the (L) FaceButton2 button. There is also a indicator in the HUD that shows what target is currently selected.
STRAIGHT ON 8 changes
changedFor better support across different types of motions controllers, I have transferred the targets types (high, low and doubles) to a toggle system. To select the target type to throw toggle it with the (L) FaceButton1 button. To throw the selected target used the (L) FaceButton2 button. There is also a indicator in the HUD that shows what target is currently selected.
For better support across different types of motions controllers, I have transferred the targets types (high, low and doubles) to a toggle system. To select the target type to throw toggle it with the (L) FaceButton1 button. To throw the selected target used the (L) FaceButton2 button. There is also a indicator in the HUD that shows what target is currently selected.
Source
Changelog.gg summarizes and formats this update. How we read updates.
