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Steam News15 March 20242y ago

Devlog #1: Upcoming Changes to StormEdge!

Hello friends! Thank you so much for your interest in the StormEdge. It means the world to us. Today, in our first devlog, we want to give you some information about what is happening with the StormEdge right now.

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Hello friends!

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Store
changedGameplay ChangesWe've read all your comments about the overall gameplay elements.
changedGameplay ChangesFirstly , we will be completely overhauling the shield system to make your experience more enjoyable and exciting.
changedGameplay ChangesSecondly , we will be unlocking special attacks earlier and completely updating them. For example, Ulrich's special attack now summons a flaming phantasm that draws the enemy's attention, and his next finisher will explode the flaming phantasm and shatter shields.
addedGameplay ChangesWe will also be redesigning 6 schools and each of them will give the player a new school skill. Players can combine different schools and see how they interact with other schools, but they can only equip one School Skill at a time.
changedGameplay ChangesSchool of the Storm allows the player to summon a Storm Riposte . Casting Riposte becomes an active behavior if the player chooses it and equips its School Skill.
addedCo-op Changes & New CharacterWe received a lot of feedback about the lack of co-op at the beginning of the story . So we decided to introduce it at the beginning of the game with a new character. So players can enjoy co-op from the very beginning of the game.

Thank you so much for your interest in the StormEdge. It means the world to us. Today, in our first devlog, we want to give you some information about what is happening with the StormEdge right now.

Here's a quick rundown:

Visual Improvements

One of the things that we wanted to improve was the game's visuals. Using the color contract, and saturation contract, we can make enemies more legible and easier to identify. Check out the work-in-progress visuals below:

Gameplay Changes

We've read all your comments about the overall gameplay elements.

Firstly, we will be completely overhauling the shield system to make your experience more enjoyable and exciting.

Secondly, we will be unlocking special attacks earlier and completely updating them. For example, Ulrich's special attack now summons a flaming phantasm that draws the enemy's attention, and his next finisher will explode the flaming phantasm and shatter shields.

We will also be redesigning 6 schools and each of them will give the player a new school skill. Players can combine different schools and see how they interact with other schools, but they can only equip one School Skill at a time.

School of the Storm allows the player to summon a Storm Riposte. Casting Riposte becomes an active behavior if the player chooses it and equips its School Skill.

Co-op Changes & New Character

We received a lot of feedback about the lack of co-op at the beginning of the story. So we decided to introduce it at the beginning of the game with a new character. So players can enjoy co-op from the very beginning of the game.

Upcoming Playtest

We've decided to include all of the above updates in the upcoming closed playtest, which will begin at the end of the month. We will keep you updated on all the dates you can join the test. Follow the StormEdge on Steam to stay updated!

PAX East 2024

But that's not all, folks! StormEdge will be attending the PAX East 2024 showcase, which starts on the 21st of March. We will also be showing a new trailer featuring updated gameplay elements, some upgrades, and co-op.

That's all for now! Thank you for your time, friends.

See you in the StormEdge!

https://store.steampowered.com/app/2321350/StormEdge/

Source

Steam News / 15 March 2024

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