In this update3
Full notes
Full Storage Looter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Gameplay
- Events
- Maps
- Store
- UI and audio
- Performance
Storage Looter changes
First of all, happy New Year to everyone. I wish you a great year, full of success in your projects!
This first update ends the Christmas event, adds new furniture, and fixes a few small issues. At the end of this patch note, you will also find some projects I’m working on for the future of the game.
New furnitures :
Steam post imageAdded 5 new furniture items and updated 4 flower models.
Changes :
Added 5 new furnitures
Increased save list scroll speed in the main menu
Added invisible walls in early missions to prevent objects from leaving the map
Removed a duplicate item from the computer furniture shop
Added a sound when pressing the "No" button in the shop
Fixed the render distance of the blue keyboard
Fixed the ring category in the shop
Updated the blue, orange, red, and pink flower models
Increased the price of the brick fireplace
What's next ? :
Many features will be added throughout the year. Here is a non-exhaustive list of what is currently in development:
Ability to move currently fixed items in the shop (computer, radio, cash register, etc.)
Changes to how footprints work in the shop (adding a functional vacuum robot, saving footprints, penalties if the shop is dirty)
Adding items from temporary events to certain missions, available all year long (Halloween, Easter, etc.)
These are the main points, but there will of course also be bug fixes, as well as new lootable items and decorations.
Thank you again for all your feedback and comments! As always, I reply to every message and remain open to suggestions. I wish you all a wonderful 2026, and see you soon for the next Storage Looter update! ːsteamhappyː
Source
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