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Steam News17 April 20262mo ago

Version 1.0.7 patch notes

Bug fixes: Some players were experiencing crashes while alt-tabing in fullscreen mode. This is a known Unity issue, possibly related to Discord.

Full notes

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What changed

1 fix1 addition7 changes0 removals
  • Performance
  • Maps
  • UI and audio
  • Fixes
  • Compatibility
  • Gameplay
changedSome players were experiencing crashes while alt-tabing in fullscreen mode. This is a known Unity issue, possibly related to Discord. As a result, switched default screen mode from "Exclusive Fullscreen" to "Borderless"
changedReduced size of "Moon" map buildings as well as increased starting occupied radius in order to eliminate a visual bug, where no buildings were visible on tiles close to rough terrain
changedAttempted fix on a rare gameplay UI bug, where some UI elements would get stuck in place under certain conditions when moving camera
fixedFixed two variants for the 50 day length option that had double resource demand on the same day
changedNarrowed down data that was saved to the steam cloud, avoiding machine-specific data and settings, which might have caused performance or compatibility issues across synced devices
changedGameplay tweaks:

Bug fixes:

  • Some players were experiencing crashes while alt-tabing in fullscreen mode. This is a known Unity issue, possibly related to Discord. As a result, switched default screen mode from "Exclusive Fullscreen" to "Borderless"

  • Attempted fix on rare and obscure bug, where a city would not send a train even when a valid path was available

  • Reduced size of "Moon" map buildings as well as increased starting occupied radius in order to eliminate a visual bug, where no buildings were visible on tiles close to rough terrain

  • Attempted fix on a rare gameplay UI bug, where some UI elements would get stuck in place under certain conditions when moving camera

  • Fixed two variants for the 50 day length option that had double resource demand on the same day

  • Narrowed down data that was saved to the steam cloud, avoiding machine-specific data and settings, which might have caused performance or compatibility issues across synced devices

Gameplay tweaks:

  • Changed how it's decided where rail tracks can be placed above water, making it less strict than it was before

  • Modified clay material and shader, so it doesn't look as pixelated

  • Selling entities placed during the same pause window now refunds 100% of the cost, regardless of the chosen difficulty setting. Unpausing removes this benefit and works as previously

Source

Steam News / 17 April 2026

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