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Steam News3 September 20232y ago

V1.1.0

Patch V1.1.0 Fixes GENERAL: -Fixed the Level completion teleports in Holiday Challenge to send you to the replay room, rather than the Bonus Rounds Hub world.

Full notes

Full Stoney's Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
  • Balance
changedGENERAL: -Fixed the Level completion teleports in Holiday Challenge to send you to the replay room, rather than the Bonus Rounds Hub world. -The explosion sound effect in the Crane Minigame will now play correctly. -Dying in Vision Stage 5 will reset Key Progress. -The Crane Minigame now has more accurate checks when exiting the minigame. -Collision Errors in Holiday Challenge Area 3 have been corrected. -Fixed an issue with a death loop event in Volcanic Passage when exiting and re-entering the level. -Updated the Credits in the Main Menu, Ending Cutscene and readme.txt file.
changedCLASSIC MODE: -Unlockable Classic Mode characters that are tied to the Challenges will now unlock correctly. -Fixed the screen not fading in correctly when using the train in Acrylic Glacier & Toxic Canyon. -Minor Classic Mode related level adjustments in the Grand Casino and Acrylic Mountain areas. -Switching between characters in Classic Mode will now reset the player opacity correctly if they used the Invisibility Power up. -Using Puffy Teleport pads in Classic Mode will no longer change you back to Stoney regardless if he's unlocked or not. -The Key collect Animation for Stoney will no longer play if you collect the Sheriff's Key as another character. -Fixed one of the Character Capsules in Classic Mode not having appropriate switch conditions. -Fixed an Error with Velox starting with Health Points in Classic Mode. -The Snowboard area in Acrylic Mountain is now properly accessible in Classic Mode.

Stoney's Adventure changes

changedGENERAL: -Fixed the Level completion teleports in Holiday Challenge to send you to the replay room, rather than the Bonus Rounds Hub world. -The explosion sound effect in the Crane Minigame will now play correctly. -Dying in Vision Stage 5 will reset Key Progress. -The Crane Minigame now has more accurate checks when exiting the minigame. -Collision Errors in Holiday Challenge Area 3 have been corrected. -Fixed an issue with a death loop event in Volcanic Passage when exiting and re-entering the level. -Updated the Credits in the Main Menu, Ending Cutscene and readme.txt file.
changedCLASSIC MODE: -Unlockable Classic Mode characters that are tied to the Challenges will now unlock correctly. -Fixed the screen not fading in correctly when using the train in Acrylic Glacier & Toxic Canyon. -Minor Classic Mode related level adjustments in the Grand Casino and Acrylic Mountain areas. -Switching between characters in Classic Mode will now reset the player opacity correctly if they used the Invisibility Power up. -Using Puffy Teleport pads in Classic Mode will no longer change you back to Stoney regardless if he's unlocked or not. -The Key collect Animation for Stoney will no longer play if you collect the Sheriff's Key as another character. -Fixed one of the Character Capsules in Classic Mode not having appropriate switch conditions. -Fixed an Error with Velox starting with Health Points in Classic Mode. -The Snowboard area in Acrylic Mountain is now properly accessible in Classic Mode.

Patch V1.1.0 Fixes

GENERAL: -Fixed the Level completion teleports in Holiday Challenge to send you to the replay room, rather than the Bonus Rounds Hub world. -The explosion sound effect in the Crane Minigame will now play correctly. -Dying in Vision Stage 5 will reset Key Progress. -The Crane Minigame now has more accurate checks when exiting the minigame. -Collision Errors in Holiday Challenge Area 3 have been corrected. -Fixed an issue with a death loop event in Volcanic Passage when exiting and re-entering the level. -Updated the Credits in the Main Menu, Ending Cutscene and readme.txt file.

CLASSIC MODE: -Unlockable Classic Mode characters that are tied to the Challenges will now unlock correctly. -Fixed the screen not fading in correctly when using the train in Acrylic Glacier & Toxic Canyon. -Minor Classic Mode related level adjustments in the Grand Casino and Acrylic Mountain areas. -Switching between characters in Classic Mode will now reset the player opacity correctly if they used the Invisibility Power up. -Using Puffy Teleport pads in Classic Mode will no longer change you back to Stoney regardless if he's unlocked or not. -The Key collect Animation for Stoney will no longer play if you collect the Sheriff's Key as another character. -Fixed one of the Character Capsules in Classic Mode not having appropriate switch conditions. -Fixed an Error with Velox starting with Health Points in Classic Mode. -The Snowboard area in Acrylic Mountain is now properly accessible in Classic Mode.

Source

Steam News / 3 September 2023

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