Full notes
Full Stonemachia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
During the Next Fest, we received a ton of feedback, and we did our best to improve a demo we weren't particularly fond of.
We've significantly enhanced the progression in the demo, making it smoother and more straightforward. Most importantly, we've undertaken a monumental optimization effort, reworking 50% of the building assets in just a few months, which has dramatically improved performance.
There's still plenty of work to do, but we're committed to making Stonemachia a real, fun game.
Here's a list of all the changes:
A brand-new tutorial New enemies added Overall experience balancing improved General optimization Lighting improved for both performance and aesthetics
Thank you all for your patience, and we hope you enjoy this new demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
