Full notes
Full Stonehearth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
This is a quick hotfix for some bugs that remained in the 1.0 release:
Fixed “client_only” flag not working as intended when the host has client-only mods enabled
Fixed a timer error that can happen when player is removed from a multiplayer game
Fixed re-embarkation rosters not being saved on the connected player’s computer in a multiplayer game
Fixed bacon and eggs being tagged as vegetarian
Have fun! Team Stonehearth
Source
Changelog.gg summarizes and formats this update. How we read updates.
