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Steam News16 August 20214y ago

Patch 16.08.2021.0 - betatesting branch

WARNING to game is currently pretty hard in the beginning. Fixed visual bugs in the user interface of clicked buildings Fixed visual bugs in the user interface of dwarfs info Added seed display on start of the game and

Full notes

Full Stonedeep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions3 changes0 removals
  • UI and audio
  • Gameplay
fixedFixed visual bugs in the user interface of clicked buildings
fixedFixed visual bugs in the user interface of dwarfs info
addedAdded seed display on start of the game and loading screen
addedAdded Kingdom names, so you can find you save files easier
addedAdded saving for creative mode
addedMonsters couldn't spawn(on tiles) but animals could because of a silly copy and paste mistake

Stonedeep changes

fixedFixed visual bugs in the user interface of clicked buildings
fixedFixed visual bugs in the user interface of dwarfs info
addedAdded seed display on start of the game and loading screen
addedAdded Kingdom names, so you can find you save files easier
addedAdded saving for creative mode

WARNING to game is currently pretty hard in the beginning.

  • Fixed visual bugs in the user interface of clicked buildings

  • Fixed visual bugs in the user interface of dwarfs info

  • Added seed display on start of the game and loading screen

  • Added Kingdom names, so you can find you save files easier

  • Added saving for creative mode

  • Monsters couldn't spawn(on tiles) but animals could because of a silly copy and paste mistake

  • Scrollbar reset when Tool group changed

  • Changed some spawn rates

  • Added additional recipe for hooch (6 finger bones)

  • Boozer did not fill his building with gold coins

  • Some buffs were not saved to files

  • Kingdom name and seed is now also saved in files

  • You now can save in creative mode - currently, you can't change a normal game to a creative game. Also, currently it's not our plan to support changing a creative game to a normal game.

  • Monsters spawn on tiles when played for 14 days

Source

Steam News / 16 August 2021

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