Full notes
Full Stone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
The early process has been redesigned. Because of the big changes, the old version archive is no longer available.
Added fragmentation ability, which can be obtained during the process, replacing the original shield.
Now the gamepad type (PS4, PS5, Xbox, NS Pro) can be automatically identified.
The player character's fall damage is reduced, and the fall animation effect is optimized.
Removed the animation of sprint exhaustion.
Added automatic camera tracking (gamepad), which can be turned on in the control settings page.
Now no gold coins are dropped when you die.
The various areas of the game holographic map are distinguished by color.
Source
Changelog.gg summarizes and formats this update. How we read updates.
