Full notes
Full STLD Redux: Episode 02 update
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Repeated intro
Hey there folks, I'm excited to announce I have a laptop to work with and some time I'm setting aside for a quick update by the 25TH of this month. As I said it's gonna be quick so I'll be sticking in the following in if I can manage it. * New Lemat ( Alternate Fire ) controls. * Pause Button on the " P " key * Descriptors for the slots rewards to explain what they are in game, shown as the player wins the item. * If I can manage it in that time frame I'll be adding the slots ability to the main menu hope everyone is doing well, let's get this ball rolling! Here's a glimpse of the Weapon Compendium, ( I'll be picking up work on that again too. About 65% finished. )
What changed
- UI and audio
STLD Redux: Episode 02 changes
Source
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