Full notes
Full STIGMA: Unnamed update
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What changed
- Gameplay
- Performance
STIGMA Build 23094968 Patch Notes (0505) Bug fixes addressing player feedback:
Agent promotion now works. "Characters are not properly tracking wins for leveling up" : Wins were being wiped from the save file on every game launch. Save-file merge logic now retains them across sessions.
Pause → Quit no longer softlocks. "The game softlocking if you try to quit from the pause menu" : The option was incorrectly trying to terminate the game; it now returns to the main menu (renamed "Quit to Menu").
Quick Play crashes fixed. "A tendency to crash on the song select screen for Endless mode" : Quick Play was listing chart-less songs that crashed on battle entry. It now uses the same playable-song filter as every other mode, plus defensive guards.
Achievements can no longer be claimed repeatedly. "Normal achievements are collectable infinitely" : Same save-merge bug as the promotion issue; claim records now persist, so each achievement pays out once.
Download size reduced by ~350 MB. Stem-separation working files were being bundled unnecessarily and have been excluded.
Still investigating: held-note timing irregularities (no static-data violation found; needs runtime reproduction). Other smaller items from the review are tracked for later patches.
Source
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