Full notes
Full Stickman's Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Enemy That Shoots now has more health -Bug where you would combine a weapon and it would "break" the game has been fixed -Legendary items are cheaper and now easier to find as the waves progress -reroll is now cheaper and the cost multiplier per wave is a little less - a lot more enemies now spawn per wave to make the game more fun - enemies do less damage because there are more enemies on screen now -life steal has been nerfed -more quality of life changes Let me know how the balancing is so I can keep improving player experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
