Full notes
Full Stick to the Plan update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
Last week, we took Stick to the Plan to two significant videogame expos for the first time, major stages for indies: The Indie Zone at Dreamhack and IndieGG, part of TenerifeGG 🎮
The reception from the public was phenomenal: people just couldn't stop playing until they finished all the puzzles in the demo, and the feedback we received was overwhelmingly positive and truly motivating. We also got to meet many other studios that are creating super fun games. But the excitement doesn't end there! 😱
Stick to the Plan was nominated for 5 awards at IndieGG:
Best Art
Best Gameplay
Best Pitch
Most Innovative Game
Absolute Best Game
And, in the end, we won the award for Best Gameplay! It's an honor to say this, as the other nominated games were outstanding titles (like Luto) that so many people adore. Additionally, the award was presented by the CEO of The Game Kitchen, the company behind titles like Blasphemous. A true honor for our team! ✨
These days have been intense but motivating. We'll have more news about Stick to the Plan very soon. We can hint that we'll be participating in the Cerebral Puzzle Showcase. See you there! 🐶
Source
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