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Steam News4 September 202510mo ago

100k Units sold! Control Yourselves!

Hey Stickfriends! It’s been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime.

Full notes

Full Stick It to the Stickman update

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Repeated intro

Hey Stickfriends!

What changed

3 fixes6 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedIt’s been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime. We’ve now sold 100,000 units, which means 100,000 new employees have joined our aggressive climb toward total corporate supremacy. The Board is pleased. The shareholders are salivating. HR is missing.
addedSince launch, we’ve been working on a lot of polish, bug fixing, and now optimisation. We’ve reworked the on-ramp into Cage Fight this patch, and we’re currently doing the same for The Fulfillment Center. Once we’ve added some more archetypes to Fulfillment, we’ll be charging into work on Foreign Manufacturing, which will be our next major content update!
addedNew gun movechain for the Conservative
addedNew headbutt movechain for the Ego Maniac (and other archetypes)
addedTop hats can now be gained from Fulfillment
addedYou can now fire your friend at the end of a Fulfillment run

Stick It to the Stickman changes

addedIt’s been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime. We’ve now sold 100,000 units, which means 100,000 new employees have joined our aggressive climb toward total corporate supremacy. The Board is pleased. The shareholders are salivating. HR is missing.
addedSince launch, we’ve been working on a lot of polish, bug fixing, and now optimisation. We’ve reworked the on-ramp into Cage Fight this patch, and we’re currently doing the same for The Fulfillment Center. Once we’ve added some more archetypes to Fulfillment, we’ll be charging into work on Foreign Manufacturing, which will be our next major content update!
addedNew gun movechain for the Conservative
addedNew headbutt movechain for the Ego Maniac (and other archetypes)
addedTop hats can now be gained from Fulfillment

It’s been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime. We’ve now sold 100,000 units, which means 100,000 new employees have joined our aggressive climb toward total corporate supremacy. The Board is pleased. The shareholders are salivating. HR is missing.

A huge thank you to the Stickman community for your bug reports, fan art, chaos, and continued emotional investment in this hostile work environment. You’ve kept the team caffeinated, focused, and legally gray.

Since launch, we’ve been working on a lot of polish, bug fixing, and now optimisation. We’ve reworked the on-ramp into Cage Fight this patch, and we’re currently doing the same for The Fulfillment Center. Once we’ve added some more archetypes to Fulfillment, we’ll be charging into work on Foreign Manufacturing, which will be our next major content update!

Big things in this patch:

  • Keybindings - Rejoice!

  • Optimisation (Ongoing)

  • Loads of changes to Cage Fight onboarding

  • Starbucks Cage Fight boss nerfed and tutorialised a little (4th time the charm?)

  • New gun movechain for the Conservative

  • New headbutt movechain for the Ego Maniac (and other archetypes)

  • Gentrification fixes

  • Screen Resolution menu fixes

  • Top hats can now be gained from Fulfillment

  • You can now fire your friend at the end of a Fulfillment run

Small things:

  • Some visual polish in tower

  • Nerfed helicopter CEO, now delays minigun

  • Caged emotions is now softer

  • Buffs to Cowboy (now gets more ammo as Cowman)

  • Buffs to Ego Maniac (Big Head is now better)

  • Changes to Cage Fight abilities (spawned units and teleports)

  • Improved secret character icons

  • Outside intervention fixed

  • Fixed and added localizations

  • Fixed and added some audio

  • Changes to movement in Fulfilment

Now get back to work!

Source

Steam News / 4 September 2025

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